Category: Entertainment

Thor: The Dark World ~ Movie Review

Thor: A Dark World 

A review written by Emily Lucia

 *Warning: Minor Spoilers Ahead*

Source: http://i2.cdnds.net/13/37/618x883/movies_thor2.jpg
Source: http://i2.cdnds.net/13/37/618×883/movies_thor2.jpg

Marvel’s second post-Avengers film is just what a Marvel film should be. It makes you laugh, it makes you cry (sometimes in the same scene) and it leaves clues to future Marvel productions (Avengers 2 and 3 anyone?).  Despite the change of director from the first film, Thor: The Dark World is an exciting ride that keeps audience members on their feet until the very end.

The film begins in the same manner as the first with Odin (Anthony Hopkins), Thor’s father and King of Asgard, lending his voice to tell an ancient tale of an evil race called the Dark Elves led by Malekith (Christopher Eccleston). In the tale, Malekith seeks a dark substance known as the Aether. Asgardians led by Odin’s father and predecessor, Bor sweep in and save the day. Malekith was going to use the Aether to absorb its power and, we can assume, take over the nine realms. Bor and the Asgardians defeat Malekith and the Dark Elves and confiscate the Aether, locking it away somewhere no one will find it.

What’s Hot on the CW Network?

What’s Hot on the CW Network?

Written by: Kimberly Bennett

For those of you who do not know me, I am a huge TV fan. I watch a lot of different shows and this year happens to be the CW’s biggest year yet! Before last year, I didn’t really watch a lot of shows on the CW but since last year’s freshman series, Beauty & the Beast, starring Jay Ryan, Kristin Kreuk and Austin Basis, I immediately started watching more of the CW shows. If you remember WB-11’s Smallville, then you’re ahead of everyone else. Smallville was one of the few series that lasted 10 seasons and was formally owned by the Warner Bros. Company. However, in 2006, CBS and Warner Bros formed a partnership and became the CBS and Warner Bros. Company (or, for short, CW-TV).

A Soldier’s Resolve

A Soldier’s Resolve

Written by Chris Streetman

Source: Clip Art
Source: Clip Art

All I could see was desolation and despair, a city destroyed by war. The scattered bodies lay over the erected land. My vision clouds and the smoke sticks in my lungs. I gasp for breath. I manage to rise from the rocky terrain. Instinctively, I reach for the back of my head. The soft fabric of the flag reminds me who I am, why I am here. Despite the sorrow and suffering, I resolve to continue fighting. My country needs me, and I will not quit now. As long as I am needed, I will keep fighting the eternal fight to protect life, liberty, and happiness. That great freedom bought by war must now be preserved through war.

The Irish Expedition

By Sarah Adams. Published April 25, 2011

I’ve been in Ireland for about three months now (shamefully neglecting any contribution of writings or comics to the Review) but even though it’s getting close to the end of the semester, there’s still a lot going on, so I thought it was worth writing something about the Irish experience so far! I’ve been studying at the University of Limerick and exploring other places in Ireland, and soon I will be venturing off of the Emerald Isle into mainland Europe. The study abroad experience has been great so far, so here are a few of the highlights for anyone who wonders what I could possibly be doing while absent from McK and not doodling comics of monochromatic cats.

The State of Gaming

By Matthew Conley. Published April 25, 2011.

It seems so strange. As little as five to six years ago, the term “gamer” defined a predominately male, teenaged population that invested with the Big Three (Sony, Microsoft, and Nintendo), commonly purchasing titles from popular series, such as Final Fantasy, Halo, Metal Gear Solid, Mario, and a massively diverse list of other archaic standbys that made the gaming world what it is today. These classics defined gaming; they brought new and wonderful stories, action, and characters into the plot and most individuals that called themselves “gamers” at least had some shred of knowledge about the major titles.